Our games“Our” games are “our” authors’ ideas developed into a tangible product, printed and distributed by “our” publishers. Some games have become international hits, some have had changing commercial fortunes, but we are fond of each one of the more than 200 games that, thanks to us, have reached the shelves of the shops.
Players, who have come to explore the tower of an old abandoned castle, find some keyes that, if inserted in the correct slots in the floor, open a crypt filled with colored precious gems. Be careful though, who gets a slot wrong will lose everything and remain empty-handed. Players need to have good memory, a bit of luck and a lot of courage!
This volume is the first official geographical expansion of Lex Arcana, which brings you in the land of the ancient pharaohs, whose dynasties go back to the time of the gods themselves. The Cohors Auxiliaria Arcana must face intrigues and conspiracies, malign spells that come from forgotten eras, sand demons and secrets that can bring to madness even the wisest of minds.
This volume describes the Empire in which the adventures of Lex Arcana take place: a different Rome from the one in the books, where magic, the supernatural and the divine find a place next to armies of legionnaires, barbarian hordes and savage beasts!
New long awaited edition of the fantasy tabletop role-playing game set in a Roman Empire that never fell. Here history, mithology and legend join together to create a unique and breathtaking setting: a world where unstoppable legions and barbarian hordes, supernatural monsters and cursed gods, mystic powers and unameable worships coexist.
One of the main successful games by Colovini, inspired by the leggendary escape of a group of pirates from the Cartagena's fortress. To move forward you have to play the correct cards, but to replace the cards of your hand you have to move your pirates back.