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"Our" games are ideas of "our" authors that became concrete products, edited and distributed by "our" editors.
Some of these games have become international hits, some others had an alternating commercial luck.
We grew fond of each one of them.
Alex Zucchini
Italy, 1628: the wealthy families of Lucca compete in creating the most refined palaces and reinforcing the city walls. This is a card game for master builders!
Michael Schacht, Leo Colovini
A complex board game in which one develops in the best way his own colonies of Magna Grecia, consulting the oracles, setting up new markets and cities, linking them with the necessary network of roads.
Leo Colovini, Dario De Toffoli
As a new edition of the game Nebraska, Mango Tango revises the graphic lay-out, the rules and scores that players can obtain combining the 9 suites cards. The result is a really "lighter" version of the game.
Leo Colovini
You have to find out the numbers of four coloured dice: you have 7 attempts available at most and every time you must decide how many dice throw.
Leo Colovini
The Matterhorn: A jagged peak piercing the sky. Try to be the first climber to reach the Matterhorn summit with your climbing partner (your two player pieces of the same color).
Leo Colovini
A typical "Colovini" abstract setting game, rich in consequential mechanisms. Players can score points placing walls, towers, houses and palaces, creating always different cities on the game board.
Leo Colovini
We are in Queen Wuwei's archipelago and players compete to put their garrisons in the most convenient places (superimposable towers, of different heights).
Francesco e Luisa Cognetti, Leo Colovini
It's the same mechanism of Collection but with a culinary setting. You have to collect the correct ingredients for the 5 recipes: the more you collect, the tastier the minestrone will be.
Leo Colovini, Alex Randolph
The card game version of the board game Inkognito. The setting is the same of the venetian carnival and players look for their partners. The deduction mechanism is even more interesting.
Alex Zucchini
The players throw their clues (in the form of little wooden cubes) into the shaft of the hotel tower. If you prick up your ears, you‘ll be able to guess on which foors the suspicious clues come to rest.
Leo Colovini, Dario De Toffoli
A game inspired by the new dynamic poker styles, reinterpreting them by using a deck with 8 suites instead of 4. There are 3 main versions with different levels, so everyone will be satisfied.
Leo Colovini, Carlo A. Rossi
A memory game with a... thievish mood!
Alex Randolph, Leo Colovini, Dario De Toffoli, Renato de Rosa
A team of authors, a special wooden game board in which discs can disappear, a funny abstract game.
Leo Colovini
One player is Poseidon, while the others are the Navigators. Poseidon throws powerful storms against the Navigators so that they can't reach the Sacred Island.
Paolo Mori
Have You ever considered winning a gold medal in your dining room? We are not talking about a cheesecake eating championship but of Olympicards, a fast and easy trick taking sport game.
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