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"Our" games are ideas of "our" authors that became concrete products, edited and distributed by "our" editors.
Some of these games have become international hits, some others had an alternating commercial luck.
We grew fond of each one of them.
Gaetano Evola, Rosanna Leocata
All the mice run on a big piece of cheese: once the route is shared, anything could happen.
Leo Colovini, Alex Randolph
A new edition of Mini Inkognito, the card game of the well known Inkognito. Both the composition and the graphics of the cards are changed, but there is still the setting of the Venetian Carnival.
Dario De Toffoli, Leo Colovini
The new edition of the game Dummy, revised both on the packaging and on the graphic arts: players play a maximum of three cards to catch the rows as they form on the table, before the opponents do the same.
Francesco e Luisa Cognetti, Leo Colovini
It's the same mechanism of Collection but with a culinary setting. You have to collect the correct ingredients for the 5 recipes: the more you collect, the tastier the minestrone will be.
Dario Zaccariotto, Leo Colovini
It is a didactic game realized for the Diocesan Museum of Padua, for the exhibition "Dall'Adige alle Alpi" dedicated to restored pictures.
Leo Colovini
Players play with tactics the knights and the enchantresses of their cards, trying to conquer the foggy lands of Avalon.
Leo Colovini
Alexander conquers the provinces that he crosses, but his generals can influence his movements using original tactics and strategies. On the game board there is always a different game situation.
Leo Colovini
An intriguing and clever game, inspired by the Gin Rummy, and to its best mechanisms. You can tell your crew to weigh anchor at any time, ending the game.
Leo Colovini
You have to spread abroad your culture among the legendary villages of Shangrila. But the trip has to be planned carefully because at each passage, bridges will be destroyed and villages will become isolated.
Leo Colovini
The card game of the Mendel's theory. Generation by generation players try to make their funny and peculiar genetic characteristics prevail, without letting the opponents know.
Stefano Cavanè
Everyone moves all the explorers... and nobody knows the real identity of the opponents. A fast and funny tactic game in which you have to reach the temple inside the forest.
Leo Colovini, Marco Maggi, Francesco Nepitello
Two players challenge themselves in a series of battles to death; the secret to get out of difficulty is to let the Iliad heroes fight, too.
Dario Zaccariotto
Born as a "learn&play" game played in occasion of the "Player of the year", this strategy and memory game is a competition between some pitiless fleas that lay siege to some funny dogs.
Michael Schacht, Leo Colovini
A complex board game in which one develops in the best way his own colonies of Magna Grecia, consulting the oracles, setting up new markets and cities, linking them with the necessary network of roads.
Francesco e Luisa Cognetti, Leo Colovini
A simple and fast card game. Each player must try to have the richest collections: the more one wants to enrich them, the more one will risk to loose everything.
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