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OUR GAMES
"Our" games are ideas of "our" authors that became concrete products, edited and distributed by "our" editors.
Some of these games have become international hits, some others had an alternating commercial luck.
We grew fond of each one of them.
2015
Leo Colovini
A giant unpredictable octopus guards a treasure on a island. A nice 3-D structure, no need for batteries, the rules are simple and fun is guaranteed for the whole family.
Carlo A. Rossi
A new edition for the game by Carlo A. Rossi. Get the animals on the raft and try to make space for everyone. There could be a space for one more hen... before Eddi the little elephant falls into the water!
Alex Zucchini
Exciting trading of valuable colors on behalf of the bishop!
Leo Colovini
One player is Poseidon, while the others are the Navigators. Poseidon throws powerful storms against the Navigators so that they can't reach the Sacred Island.
Leo Colovini
The expansion of the popular game by Leo Colovini. Playable only with the first Golden Horn.
Phil Harding
As the chief of your tribe, you must lead your people to prosperity through the cultivation and trade of cacao: you'll need to put them to work in the best way possible.
Leo Colovini
A dice game where players head down to the flea market to see what hidden treasures they can find.
Simone Luciani, Daniele Tascini
The winner of the Premio Archimede 2012 Edition. Following the great explorer's path, one has to conclude the most convinient contracts, using in the best way as he can the dice to choose his actions.
Carlo A. Rossi
The goal is to get rid of your own cards. Players have to find another player with a card containing the same image.
Carlo A. Rossi
Players have to transport the harvest with the help of Johnny Tractor. But they better hurry because a storm is about to come and will ruin all the remaining harvest.
Leo Colovini
Who will manage to figure out, through deduction, what row of cards is placed in front of him? And who will make the most points?
2014
Leo Colovini, Dario De Toffoli
A new edition of the game Dummy. Each player tries to make a complete series of cards. Only the brave and the ones that place their cards in a smart and prevident way will get more cards and therefore win the game.
Carlo A. Rossi
The sorcerers paint secret images! They take turns guessing what is being painted. The fastest and most imaginative apprentice will be the first one to guess the picture correctly.
Leo Colovini
Players are art collectors and must save the greatest number of treasures and art works as possible, while the city sinks beneath their feet. A game of strategy.
Promotional cultural questions game about the Soccer World Cup, realized for Nivea Men.
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